﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class LowFeverEventListen : MonoBehaviour {

    private Vector3 pos;

	// Use this for initialization
	void Start () {
		
	}

    //public void OnPasteGameInputDown()
    //{
    //    pos = Camera.main.WorldToScreenPoint(Input.mousePosition);
    //    pos = new Vector3(pos.x, pos.y, 0);
    //    this.gameObject.transform.localPosition = pos;
    //}

    //void OnTriggerEnter(Collider other)
    //{
    //    if (other.name == "Etou")
    //    {
    //        LowFeverWindow.Instance.PasteGameCarryOut(this.gameObject,other.gameObject);
    //    }
    //}

}
